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       Collaboration - PoP 
        
         
        PoP Project or Proposal 
        2002 summer  
        School of Architecture 
        Royal Institute of Technology, Stockholm 
        5 weeks summer course 
         
        "The PoP course does not entertain. It scratches, it provokes, 
        it frightens. It tells you things you don't want to know but then it twists 
        you inside out by saying, look harder and see the poignance, the beauty 
        of light dancing on life's edge, truth that is as simple and direct as 
        death."  
      PoP is a joint effort to critically explore a number of related issues 
        concerning the areas between concept and technology, model and representation 
        and process and proposal. The course will re-evaluate the components of 
        the architectural project through the use and abuse of digital tools and 
        the development of instrumental models. 
       
      Organisation 
        The structure of the course will be four tracks, each with a different 
        agenda. Each track will get an initiating package of references consisting 
        of theoretical and fictional texts, film clips, images etc. This mixed 
        material creates a common design environment of related concepts, terms 
        and phenomena - a starting point for discussions and a sphere of interest 
        for the different tracks. The projects will be developed in design groups 
        of three students, working on a task given in the track. Each group are 
        asked to once, apart from the final crit, during the course present their 
        work and its relationship to the environment. These presentations will 
        form weekly seminars for open discussions and sharing of emerging concepts. 
      Terminology 
        Site - a organization, a political system, a geographical or out of scale 
        site 
        Program - a prescription, fictional, a choreography, a secret plot 
        Concept - a platform for discussions, an obsession, a secret agenda, a 
        point of view 
        Structure - in time, set of relations, system architecture, network of 
        common ideas, social structures - fundamental relationships 
        Model - instrumental representation, carrier of concepts, simulacra, system, 
         
        Project - agenda, a group of related processes, statement, law, vision, 
        experiment 
        Proposal - tentative, trial/test, probe,  
      Lecturers 
        A number of lectures will be given during the course.  
        Guest lecturers include [preliminary]: 
        - Anders Johansson, architect, PhD-student at the KTH 
        - Ulrika Karlsson, architect, founding member of design collaborative 
        SERVO, PhD-student at the KTH 
        - Meike Schalk, architect, Phd-student at the KTH 
        - Erik Wingquist, architect, assisting teacher in the A+Url unit at KTH 
      Tutorials 
        Weekly tutorials are complemented by software assistance and applied introduction 
        lectures to a number of software packages. 
      Final presentation pop 020712  
      The pop-course is founded in the interest of the academic architectural 
        project and its context, and the use of its potential. This five week 
        course was set up to explore different themes and design environments, 
        in order to find different potentials. Three different tracks were defined 
        by references, in theory, literature and existing projects. Although dependent 
        on texts to set up environments for discussion, the students were asked 
        to do complete design projects, and stress issues as far as possible in 
        five summer weeks. Projects range for explorations of attitude in a design-process, 
        to actual suggestions for different "real" interventions, always 
        with a mode of speculation. 
      As the media of the architect is more mediative [turbulent, virtual, 
        non-physical, flexible, scale less, ...] than the media of architecture, 
        it could act out in more places than buildings can. Its independency of 
        scale makes it possible for the architect to use it for her/his own personal 
        agenda, regardless if there is an economic or political support for it. 
        The mediation of the virtual and physical realm is of special interest 
        - does the project have a 'real' outcome? We know that the mediative aspects 
        of buildings make them act beyond their physical boundaries. Ranging from 
        press representations in photographs, text in a discourse or a cultural 
        context, to the mere imaginary existing as memories in the minds of actual 
        'eyewitnesses'. 
      The most important aspect of the work is to lay a foundation for the 
        discussion today, which we will document and format.  
        The students have been encouraged to angle their work, and to seek potential 
        in different methods, find new territories for architectural intervention 
        and be aware of the positioning of their projects in the context of the 
        course. 
        We would like today's session to focus on similarities and differences 
        between the tracks, and discuss the potential of the individual project 
        as an academic exercise with possible application in more developed projects 
        or in practice. 
      The three different tracks can in a way be seen as three different projects, 
        with a package of references acting out as the common site. The packages 
        were put together as carefully as you would normally pick a site. They 
        provide a kick-start and a fertile environment of loosely related concepts, 
        terminologies and methods - a common ground for discussion. An attempt 
        to blur the boundaries between 'project' and 'seminar'.The different concepts 
        developed in these tracks have been discussed in the whole group during 
        the three presentations during the course, during which all projects have 
        been formatted and presented at its current state at least once. 
      To be able to make better use of digital tools it is necessary for the 
        user and the creator to become critical and inventive. In the words of 
        Flusser: Turning automatic apparatuses against automation. Teaching the 
        habit of not using tools how they were ment to be used is only possible 
        in a context [in this case architectural] - there must be a concept that 
        can be mediated through the tool. 
      Track 1: 
        Man the player, was intitiated as rules for an [architectonic] 
        event. 
        The study of games were suggested means of understanding the nature of 
        an organisation or a set of rules.  
      The given references were:  
        - The Glass Bead Game, Herman Hesse 
        - an assortment of projects from the Oulipo literal movement 
        - a presentation of Situationist ideas and Constant 's New Babylon 
        - The Paranoid-Critical Method, as described in 
        Delirious New York 
      The brief suggested a phase were games would be studied, and later applied 
        to reconstruct an architectural event rather than construct it, with a 
        high grade of speculation. 
      Track 2: 
        Projecting ideas in other domains 
        Was looking for new Territories for architectural representation, 
        or new ways to act in architectural practice. 
        The students were asked to look for weak points in society, were minimal 
        effort would give maximum impact. 
        The used references were: 
        - Practice vs. Project, Stan Allen, on the relation between the academic 
        project and the practice. 
        - Terra Nova, Lebbeus Woods, on Woods view onhis visionary work. 
        - If on a Winter's Night a Traveller, Italo Calvino, on writing 
        - Vilém Flusser Glossary 
        - Culture Jamming, Naomi Klein, from No Logo 
        - Visual Intelligence, how we create what we see, Donald D. Hoffman, on 
        modes of representation. 
      The students were encouraged to look for situations and suggest means 
        of acting according to the principles of jiu jitsu, a small investment 
        of energy in such weak spot can set the opponent off- balance and unleash 
        all her/his potential energy for the one's own benefit. 
      Track 3 
        self-surveillance 
        Subjective environments and Domestic interference, 
        This track starts off in a very introvert manner, with the monitoring 
        of one self, then later applied to create a possible narrative through 
        the merge of facts and fiction. 
      The references were: 
        - Case No. 00-17163, a project by Elizabeth Diller and Ricardo Scofidio 
        - Funes the Memorious, Jorge Luis Borges 
        - City of Glass, Paul Auster 
        - House of Asterion, Jorge Luis Borges 
        - Jealousy, Alain Robbe-Grillet 
      The fictional references were mainly focusing on how we see things, and 
        the interplay between objective and subjective seeing. 
      During the length of the course a number of invited lecturers have presented 
        their work, ranging from the academic setting, to exploratory architectural 
        practice and art. 
      - work from the Machinic Processes in Architectural design, headed by 
        Greg Lynn at the ETH in Zurich was presented as extremely focused formal 
        research with certain pedagogical and representational qualities. 
      - Adam Somlai-Fischer presented his own work in the "Beta Test Butterflies"lecture 
      - Anders Johansson presented his research into models as projective device. 
      - Pablo Miranda lectured around "automata and architecture", 
        the foundation for his own work. 
      - Malin Zimm presented work from her research 
      - Tobi Schneidler showed recent work from the Interactive Institute in 
        ""meta.L.hyttan: building the hyper media edifice" 
      - Erik Wingqvist showed his diploma project on Malmö 
      - Ulrika Karlsson showed worked from servo, and the ideas behind their 
        projects. 
      - Oskar Hafvenstein+Peter Tuvander speculated on new arenas of architectural 
        practice in "windows of opportunities - looking at practice in advertisment 
        to create new models for architectural practice" 
      - Jonas Dahlberg, artist, showed his work in the field of surveillance 
        and architectural representation. 
       
        An important aspect of the reference material is to appropriate it for 
        ones own purposes. The projects may have very different characters, and 
        should possibly be seen as components of a greater whole. 
        As projects started to emerge, we found a range of possible ways of relating 
        to the brief and the package: 
        > Making the project equals literally investigating the potential package 
        in many ways, leading to a catalogue of possible agendas and methods that 
        can be projected on locations and situations found in a later stage. 
        > Initial assessment of the content of the package, leading directly 
        to construction of a new, potentially autonomous agenda with its own logic, 
        acting out in a self referential world. 
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       For further information please visit the A+Url website: 
        http://www.arch.kth.se/pop 
         
        Teachers:  
         Pablo Miranda, Daniel Norell, Jonas Runberger, and Adam Somlai-Fischer 
         
         
         
        Selected student works 
         
      Belief Structures 
        Maria Sigeman, Eveliina Säteri 
        
         
        RTS 
        Hernán Concha Emmrich, Linnea Holmberg  
         
          
         
          
         
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