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Open interactive content One of the key qualities of this project is that once the platformis running, its rather simple to test different 'contents' on it, different ways on how it should respond to people's presence, different animations or public interaction scenarios. So we are doing simple workshops where participants can try to write their own interactive spaces.
Downloads interaction controller and simulation tool (pgl_interaction04.zip ) pixel field 3D simulation tool ( pingModel02.zip ) |
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Interaction ideas
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May 24, 2006 (cc) some rights reserved 2005 aether architecture |