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Open Design Archives

In reversed chronological order, under Physical design, Technology, Related concepts and links

This the the full archives page, but for an illustrated selection of simulations, have a loot at the using processing page.


Notation of media
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Simulations built with processing, with source codes available. If you have difficulty seeing these, install java from sun from here.
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Images and Videos in Flash Video format. If you have difficulty seeing these, please install flash from here.
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Adobe PDF format, drawings and documents
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External Links


01 Developing Physical Aspects

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Realistic modeling started Press 1,2,3 06.11.2005
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First public showing millenaris park, Budapest 06.12.2005
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Assembly on the way... parts and components before assembly 27.11.2005
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Sunshine testing with the pixel of the final shape and material 18.11.2005
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Exhibition venue, Millenaris park pictures of the site for our fisrt exhibition Dec 6-9 04.11.2005
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Pixel base drawing final version in production 04.11.2005
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Pixel base drawing nearing nearing final design 22.09.2005
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Pixel base and head drawings nearing final design 21.08.2005
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selectable shapes and contents for comparison, includes new shapes: umbrella, flower, wings 26.07.2005
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colormodels and effect of the shadows on the pixels, outdoors, photos 20.07.2005
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spinner simulated 500 fan based umbrella pixels 19.07.2005
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spinner fan based umbrella pixel 18.07.2005
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origami and chips see or not to see 11.07.2005
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sketches on further pixel forms from the umbrella to the metal ball 07.07.2005
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Reflection ball and animated origami due to some new ideas on actuating with FDD 07.07.2005
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animated physical model of a single pixel with standard servos 07.01.2005
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pixel shape design 01 built from 3 rectangles, provides good visibility-color change 06.25.2005
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displaying Perlin Noise Like fields of grain on a windy day 06.25.2005
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animated fan pixels Display counting, and simple animations 06.24.2005
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analogue pixel sticks Vertically aligns analogue pixels 06.23.2005
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RBG and saturation analogue pixels See if color and saturation could both be achieved 06.23.2005
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perspective color shift See how color distorts if walking around 06.20.2005
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600 node visibility fan pixels Another form of pixel fans 06.15.2005
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silicon rose Bending pixels instead of rotating 06.15.2005
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RBG pixel fans Older idea, on visualizing wind pressure 06.15.2005
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600 node fields Field like arrangement of contraction pixels 06.09.2005
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600 node 3d mesh Spatial arrangement of contraction pixels 06.07.2005
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600 node 2d mesh 600 pixels that can pull of release their neighbors 06.06.2005
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origami surface (pedro nuñez)  Origami idea on expandable surface 28.05.2005
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18 node flash 18 pixels that can pull of release their neighbors 06.04.2005
     


02 Developing Network and Technology
P PCB schematics 2-1 Updated PCB schematics 9.09.2006
I Fixed angle accuracy Some test results showing development in accuracy 01.04.2006
P PCB Schematics first schematics of the embedded computer 21.08.2005
P Solar Panel Howto how to embed solar panels by RWE Schott 21.08.2005
P Electrode Design Howto how to design electrodes for the QPorx touch sensors 21.08.2005
I hacking Floppy Disk Drives seems the best option for low priced motors 07.07.2005
L Tools used a list of open / free tools we used to develop 21.08.2005

03 Collecting Related Thoughts, Projects and Links
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Urbanscreens Great blog (related to a conference) about alternative content for public screens
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Radio Cube Tiny networking sensor node
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Some physical pixels 1, 2, 3, 4, 5, 6, 7, 8 There are quite a few, most developed around different concepts, and while respecting those, we can collect a list here.
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Sky Ear This beautiful installation is here relevant from our project's aspect as a visible sensor field
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Communal interaction based on cm a beautiful example explained by Kevin Kelly
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Ethnophysiography a new science in formulation
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Architecture Machine by Gordon Pask (press arrows to proceed)
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Programmable matter some of our earlier thoughts


 
May 24, 2006 (cc) some rights reserved 2005 aether architecture