Processing Sketches: Form * Content * Interaction
|
600 node 2d mesh
600 pixels that can pull of release their neighbors
Date
06.06.2005
Usage
Drag mouse to move around, press r to randomize forces
Try sketch
View source
|
|
600 node 3d mesh
Spatial arrangement of contraction pixels
Date
07.06.2005
Usage
Drag mouse to move around, press r to randomize forces
Try sketch
View source
|
|
600 node fields
Field like arrangement of contraction pixels
Date
09.06.2005
Usage
r to randomize :: p for patterns :: i for images :: c for cycle :: s for reset :: drag mouse to rotate view
Try sketch
View source
|
|
600 node visibility fan pixels
Another form of pixel fans 06.15.2005
Date
15.06.2005
Usage
r to randomize :: p for patterns :: i for images :: c for cycle :: s for reset :: drag mouse to rotate view
Try sketch
View source
|
|
selectable shapes and contents
for comparison, includes new shapes: umbrella, flower, wings
Date
26.07.2005
Usage
Press s to go trough various pixel shapes, Press c to go trough various contents (for Pong, use q-w to play)
Left click and drag to rotate view, right click and grad to zoom in, middle click to look around
Shapes are: BoxFold, Cone, Stick, Umbrella, Flower, Wings. Contents are: Noise, Counting animation, Pong, Random, Reset
Try sketch
View source
|
Content
|
animated fan pixels
Display counting, and simple animations
Date
24.06.2005
Usage
Drag mouse to rotate view (Left click, right for zoom, middle for pan)
Try sketch
View source
|
|
Realistic model of the installation
Modeling real rotation qualities
Date
06.11.2005
Usage
press 1,2,3 to change view (after clicking on the applet) 2,3 use mouse too look around, 3 use mouse buttons to move
Try sketch
View source
|
Interaction
|
Pong Game
Hit back a ball bouncing around
Date
02.07.2005
Usage
Use the q and w keys to control the racket. Drag mouse to look around
Try sketch
View source
|
|
Interaction Controller
This applet thas been used to open up the content of the installation, so interested people can write their own. Sensor readings are displayed as tiny colored blocks, and whatever you draw in processing in the top left corner, gets displayed on the real installation.
Here you see some examples of content written by some of our friends, one by Pablo Miranda(me_color) and one by Usman Haque(trivialmachine). Download the file to see their code, and if you feel like committing something yourself, contact us, and we'll be happy to describe the system for you.
Date
04.27.2006
Usage
press 1-9, q-t to change content
Download (pgl_interaction04.zip )
|
The real thing
|
The real thing
ended
up looking like this.
Some photos of the exhibitions
300 pixels |
Paris, Mains d'Oeuvres,
partly cloudy |
29.04.06 |
144 pixels |
Paris, Mains d'Oeuvres, sunny |
22.04.06 |
192 pixels |
millenaris park, Budapest, evening |
06.12.05 |
|
|